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Devlog
Submission to 2018 Epic MegaJam
Prism
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Devlog
Prism Postmortem - 7 Days of Tough Work
November 15, 2018
by
ImaginaryRobbie
#UE4, #Game Jam, #Postmortem
Game Design on a tight schedule is hard, rewarding work. This was my first Game Jam to enter, though I've been using Unreal Engine for many years now. Most of the things I work on never see the light...
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Project Prism is Underway
November 13, 2018
by
ImaginaryRobbie
#update
First Update! Hi everyone! I don't normally take much time for social updates, but why not now? Prism is well underway, with the core mechanics down and settled and ready to be played. Only 2 levels...
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